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Barbarous Tribal Monsters

Aeralfos: these winged reptilian creatures swoop down to attack their foes.

 

Health: 2 hearts

Energy: 4

Speed : 5 squares

        

Courage: 2             Damage: 5

Wisdom: 1              Armor: 2

Power: 1                 Shield: 4

                  

Special Abilities: fire ball breath, does normal damage with automatic fire effects

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Dynalfos: saurian like people who breath fire ad are heavily armored.

 

Health: 2 hearts

Energy: 5

Speed : 5 squares

        

Courage: 2              Damage: 6

Wisdom: 1               Armor: 4

Power: 2                  Shield: 4

                  

Special Abilities: fire ball breath, does normal damage with automatic fire effects

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Geozard: these aquatic lizard like people are very large and strong, and breath fire.

 

Health: 2 hearts

Energy: 4

Speed : 4 squares

        

Courage: 2              Damage: 6

Wisdom: 1               Armor: 2

Power: 2                  Shield: 3

                  

Special Abilities: fire ball breath, does normal damage with automatic fire effects

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Goriya: a dog like tribe that specializes in boomerangs and copying the moves of their opponents.

 

Health: 2 hearts

Energy: 5

Speed : 5 squares

        

Courage: 2              Damage: 5

Wisdom: 1               Armor: 2

Power: 2                  Shield: 2

                  

Special Abilities: after enemies make a combat move, Goriyas can imitate the move, doing the same effects on their foe, if their power roll is successful. 

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Hinox: These giant hulking one eyed monsters love to throw bombs.

 

Health: 3 hearts

Energy: 5

Speed : 5 squares

        

Courage: 2              Damage: 6

Wisdom: 1               Armor: 4

Power: 2                  Shield: 4

                  

Special Abilities: Can throw a bomb (power roll) for automatic 1 heart damage.

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Lizalfos: this tribe of lizard like people can sometimes harness the elements to give stronger attacks. Fire and ice lizalfos do elemental damage and are weak to their opposites, while lightning lizalfos are weak to wind attacks.

 

Health: 2 hearts

Energy: 5

Speed : 7 squares

        

Courage: 2              Damage: 4

Wisdom: 1               Armor: 3

Power: 2                  Shield: 2

                   

Special Abilities: Elemental attack, does normal damage with elemental effects.
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Lynel: the ultimate beast man. Lynels are savage, facing one will take much courage and strength.

 

Health: 6 hearts

Energy: 8

Speed : 10 squares

        

Courage: 3              Damage: 10

Wisdom: 3              Armor: 6

Power: 3                  Shield: 6

                  

Special Abilities: fire ball breath, does normal damage with automatic fire effects, dash attack (see combat moves), triple arrow shot (see combat moves).

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Taros and Guma: These enemies come from a tribe of minotaurs. Taros tend to use melee combat, while gumas throw hammers and axes at enemies for a range attack.

 

Health: 2 hearts

Energy: 0

Speed : 5 squares

        

Courage: 2              Damage: 5

Wisdom: 1               Armor: 2

Power: 1                  Shield: 3

                  

Special Abilities: none.

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Big Blin: a member of the blin tribes, big blins are massive moblins that are incredibly tough.

 

Health: 4 hearts

Energy: 0

Speed : 5 squares

        

Courage: 2              Damage: 7

Wisdom: 0               Armor: 6

Power: 1                  Shield: 3

                  

Special Abilities: none.
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Moblin: moblins are pig like creatures that are fairly large. They typically like to use spears or clubs.

 

Health: 3 hearts

Energy: 5

Speed : 5 squares

        

Courage: 2              Damage: 6

Wisdom: 1               Armor: 2

Power: 2                  Shield: 3

                  

Special Abilities: spin attack (see combat moves).

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Bulblin: bulblins are green humanoid like blins with large horns. They typically ride bulbos around, which increases their speed by 5.

 

Health: 2 hearts

Energy: 5

Speed : 5 squares

        

Courage: 2              Damage: 6

Wisdom: 2               Armor: 3

Power: 1                 Shield: 2

                  

Special Abilities: none.

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Bokoblin: the most common type of blin, these ugly monsters come in large numbers.

 

Health: 2 hearts

Energy: 5

Speed : 5 squares

        

Courage: 1              Damage: 6

Wisdom: 2               Armor: 2

Power: 1                  Shield: 2

                  

Special Abilities: jump attack (see combat moves).
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Miniblin: the smallest of the blins, they tend to attack stealthily, and are opportunists.

 

Health: 1 heart

Energy: 0

Speed : 5 squares

         

Courage: 1              Damage: 4

Wisdom: 2               Armor: 2

Power: 1                  Shield: 2

                  

Special Abilities: none.

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Dairas and Zazaks: crocodilian people who often sport mohawks. Dairas specialize in range attacks by throwing axes, while Zazaks are more magical in nature and can do fire range and melee attacks.

 

Health: 2 hearts

Energy: 0

Speed : 5 squares

        

Courage: 2              Damage: 5

Wisdom: 1               Armor: 4

Power: 1                  Shield: 2

                  

Special Abilities: none.

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River Zora: an offshoot of the zora tribe, the river zoras are not very friendly, particularly to hylians. Through mutation and magic, they can breathe fire.

 

Health: 2 hearts

Energy: 5

Speed : 5 squares

        

Courage: 2              Damage: 6

Wisdom: 1               Armor: 2

Power: 2                  Shield: 2

                  

Special Abilities: fire ball breath, does normal damage with automatic fire effects

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